《顯示器》是一本國際期刊,涵蓋了顯示技術(shù)的研究和發(fā)展、信息的有效呈現(xiàn)和感知以及包括顯示人機界面在內(nèi)的應(yīng)用和系統(tǒng)。關(guān)于顯示技術(shù)實際發(fā)展的技術(shù)論文提供了一個有效的渠道,以促進顯示界不同學(xué)科之間的更深入理解和交叉融合。原始的研究論文在人機界面上解決人機工程學(xué)問題,促進了信息的有效呈現(xiàn)。此外,還將偶爾發(fā)布一些教程文件,內(nèi)容涵蓋顯示技術(shù)和新加入該領(lǐng)域的人為因素工程師的基礎(chǔ)知識。期刊范圍包括:技術(shù):顯示設(shè)備,包括發(fā)射顯示器;例如OLED/ELS和PDP,以及非發(fā)射顯示器;例如LCD和電光/鉻顯示器、投影顯示器/平鋪屏幕、新的顯示技術(shù)和靈活顯示器和電子紙的應(yīng)用、顯示器的材料/組件和驅(qū)動電子設(shè)備、顯示器極端環(huán)境、三維顯示和虛擬環(huán)境、聽覺和觸覺顯示。顯示人體系統(tǒng):示例包括電視/智能電視和移動儀器、顯示電子設(shè)備、圖像/信號處理、顏色編碼和復(fù)制、顯示人機界面、多媒體系統(tǒng)的用戶界面、圖形用戶界面設(shè)計、圖像/圖形設(shè)計指南和標準、極端環(huán)境。人類因素:感知及其皮質(zhì)表現(xiàn);普遍獲取、極端環(huán)境、視覺表現(xiàn)的測量和評估、圖像質(zhì)量、顏色外觀/再現(xiàn)、虛擬環(huán)境的人類因素。在日歷年的最后一期綁定的索引。
Displays is the international journal covering the research and development of display technology, its effective presentation and perception of information, and applications and systems including display-human interface.Technical papers on practical developments in Displays technology provide an effective channel to promote greater understanding and cross-fertilization across the diverse disciplines of the Displays community. Original research papers solving ergonomics issues at the display-human interface advance effective presentation of information. Tutorial papers covering fundamentals intended for display technologies and human factor engineers new to the field will also occasionally featured.Coverage includes:Technology: display devices including emissive displays; such as OLEDs/ELs and PDPs, and non-emissive displays; such as LCDs and electro-phoretic/chromic displays, projection displays/tiled screens, new display technologies and applications to the flexible displays and E-papers, materials/components and drive-electronics for displays, displays for extreme environments, 3-D displays and virtual environment, auditory and tactile displays.Display-human systems:examples include TV/smart TVs and mobile instruments, display electronics, image/signal processing, color coding and reproduction, display-human interface, user interfaces for multimedia systems, graphical user interface design, image/graphic design guidelines and standards, extreme environments.Human Factors: perception and its cortical representation; universal access, extreme environments, measurements and assessments of visual performance, image quality, and color appearance/reproduction, human factors for virtual environment.Index bound in last issue of calendar year.
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